I'm sure the first question to everyone is: "Why do I freely learn this tedious hardware design? I love listening to music, playing and pizza, resting."
Absolutely bad listen to listening to good music and he ate pizzas in his spare time, but … In the life of our lives, unfortunately every day is getting harder and more demanding. If you have a good job today, you have a 75% chance to lose it tomorrow. This is a new trend in our social life: jobs are no longer safe. Even worse; Once you've managed to "keep" the job, after 10 years of commitment and hard work, you could not miss your $ 100,000 "safe cash pack". Really, today, our life is a constant search for the next job, never-ending and awesome resumed work, and an acute shortage of money for nothing.
Our society is polarized by employers and employees; between the two, being a worker, is much tougher! A few years ago, a manager had to know how to work with many psychically diverse employees; today is the employee who needs to know how to "manage" the leaders. More often people retreat and sell their homes, because they can not afford to continually increase their lives – no, sir; not anymore. Well, think about the tiger first. Now, what is the right way to become an employer? If you would like this – please: if you wish – you can start working as an employer today and hardware design is a (important) way to create your own commercial product and your future business. In addition, you will increase your employment chances, so … you only have the benefits for you. Please note that our entire social activity is strongly dependent on hardware, firmware, and software, if not completely.
The first thing you need to know about hardware design does not work in itself – well, not much. Hardware is powered by firmware and / or software over most of the time. This is a little complicated, but not too much – do not worry about it. We now detail the action plan, a little bit. The first thing you have to do is to have a reasonable life span. For example, in ten years' time, he can decide to start "J J Hardtronics Technologies Ltd." business. Ten years is a good time buffer in which you can find everything you need about hardware, firmware, and software design. However, please note that in ten years the most important thing to explore is the future commercial product!
There are millions of good commercial products waiting for them and do not look at top-quality technological monsters such as mobile phones; this market has so much influence on competition that the best thing to keep away from it. This does not mean that you can not design a good product for the mobile phone industry if you want. A quick example is a mobile phone utility or game.
The truth is that the most beneficial applications are the industrial ones. Thousands of industrial sensors are integrated into beautiful applications; A quick example is the accelerometer or the one that measures the O2 concentration in water. Especially designed commercial motor drivers, especially for brushless DC or steppers engines. Other promising applications: designing a tutorial game; you can penetrate the display industry; or if you are a real genius, you can start building light organs. The analogue light organs were compulsory in the 60s and 70s; without simply being able to understand music because you missed the related visual analogue equivalent – please take this as the last individual opinion. (Adjusting the color light to music: blue for bass or drum low frequencies, then green for solo guitars and normal organ notes, red to sound, and yellow to the highest and most comfortable frequencies that few people hear. )
I saw an automotive coolant sensor control sell well for $ 35 and only two transistors and little resistance; a temperature converter was effectively sold for $ 20 and only contained resistors! A friend gave me $ 50 million for the permission of the small, intelligent controller of the boilers. Please note that it was a novice designer and no application started to design the hardware itself. Of course my friend was very lucky to find the right people who needed this application and who were willing to pay. This is actually a complicated problem: finding the right and the necessary commercial product, so I said that it should allocate ten good years to market research or to find opportunities. Of course, in ten years you can discover ten more commercial products – the more, the better!
So, to become an employer and improve your skills, you need to have strong motivations enough to start the hardware design. It is still unclear why the hardware design is in particular; why not the firmware or even the software design? This is true, and you can do it anyhow; but it is particularly advantageous with hardware design. First of all, hardware is the beginning of the hardware firmware software chain, and it's best to start everything from the start, step by step. Secondly, hardware design helps build a commercial product as a standalone unit or as a perfectly closed application. Then the range of beneficial hardware applications is getting bigger and the competition is a little less brutal than the firmware and the software. On the other hand, the hardware design will of course lead firmware and software design. My belief is that with hardware design this is the best way to learn because it does everything from everything.
Okay, I'm sure you're pretty motivated. Your next question is: "How can I do this?" You see, this is actually the simple part! Otherwise, you can start by visiting my website, Corollary Theorems. Do not be afraid, my friend; you will find that hardware, firmware and software are very easy to learn and just fun!
Little leisure time in leisure is very good and very necessary. Although he has not heard much about this, lately, when I was a little younger, we encouraged the experiment of "active relaxation". This means that reading a docile, useful book can get the same level of relaxation as when listening to music or playing computer games. However, presenting a good book enriches its level of knowledge and gains valuable skills, rather than just "killing time." This theory is behind the active relaxation concept. Nice, right?