I worked with both tools and found them very similar, but at the same time they were very different. OK with me, I'm an engineering engineer who uses both tools at Autodesk Inventor College and Pro Engineer. Autodesket has already ca. I used it for 3 and a half years, so I'm not perfect, but I feel pretty good about it. Pro Engineer I've only used the last 7 months so my knowledge is a bit less on the software package. Since it is clear that I have not used any software for a very long time, I do not know every single trick I can get, but I know the basic functionality of each software and where it is at the center of this review.
Creating a 3D part is a straightforward, straightforward process. The only hard part of making the first 3D part is all the different file types. If Autodesk inventor opens and you can choose to create a new file with a nice little window, it looks pretty simple? See again, there is a nice list of different file types in different formats. Unless you know what your search is, it may be painful to find the right file type. I'm still wrong, so I picked up a small text file that is most commonly used files to create a single section, assembly, and technical drawing. I mean who would have thought that BSI.IDW is a drawing! I rarely remember what is right
In this case, Pro Engineer is much simpler, the Pro / E window has 3 simple buttons, the first is the "Default Beginner" and then "Default Starter Assembly" for the last "Starter Drawing for models ". Then some windows are displayed, one asking for the part / assembly / drawing name. Then we get a second window that is usually ignored and accepts the default responses relatively straight forward. Therefore, in order to facilitate the creation of a new section, this point should be provided by Pro Engineer.
Allows you to create a little bit of a single part. If the Pro Engineer loads, it displays three planes, which are the horizontal vertical and the final plane. To create this part you need to choose what you want to do with the sketch you still have to make. For example, if you want to create a simple band, it is usually circular drawing and then extruded along the length of the track. In Pro Engineer, you have to choose the extruder as the first thing. From here, a small toolbar appears at the top of the window, highlighting "Placement" in red. When you click on the placement, click on the definition … then on the plane … then draw … and finally you can start drawing it. For me this seems to be a few clicks that I would simply say "I want to draw on this surface and extrude it". This process then changes to any sketch that you want to do directly on the part surface. If you want to create a drawing on the surface, you first have to choose the interface and then what you want to do with the sketch and so on as before. To sketch a plane, apply the same procedure as the first sketch.
There are slightly different settings for Autodesk Inventor; first, when you open a new section, we'll automatically go directly to sketching, but then follow other sketches that seem more logical to me. Select "Create 2D Sketch," then select the surface in the section you want to draw. After you have selected the interface, go straight to the sketch drawing where you draw the required plan and select the drawing sketch. Now you have a sketch you choose what you want to do, for example, extrude. Once you've made this choice, you can choose which part you want to extrude, but only if there are more closed segments. By that I mean, if you just draw a circle on the surface when selecting extrusion, it automatically detects the circle, but if a square is around the circle because you want to extrude a square with a hole, you have to choose either inside the circle or in a circular closed area. In my opinion, I work with both methods, I choose Autodesk Inventor, it seems much more sensitive and logical. Pro Engineer and Autodesk can do this any other way, but only at Autodesk Inventor you can study at college, and work with Pro Engineer through training guides just mentioned the one-way method.
All right, we now see the similarities between the two software and some key differences. The next difference is short, but it is very important to me. Hot Keys, some people never touch them, some love them, I'm one in love. Autodesk Inventor 2011 has decided to jump to time and tape menus. I hate them! I never find the tools I need them. I spent many hours and tried to find all the tools when I jumped Inventor 2011. Fortunately, I could spread this because I knew the key to key things. I was able to easily find a way to make a sketch and finish sketching, good because I do not know the quick keys to these, but I know the hot keys for things like; drawing a line, drawing a circle, cutting a line, dimensioning tool, extruding, chamfering etc. This was still able to work with the relocations. Not everybody gets the hot keys but I've been able to produce parts and models much faster since learning the Inventor hot keys because I do not have to look at the tool or the timing does not have to move the mouse to the tool and backwards. I know the last point is saved only a few seconds, but add it, saving a few seconds at every tool change … it speeds up fast.
After Autodesk Inventor I spent less than 3 years in design classes at work and started working at Pro Engineer. The most annoying thing for me is to lose my quick key, Pro Engineer has no hot key, at least I did not find it. So, for ease of use and finding tools, this comes to Autodesk Inventor. Creating a congregation. In Pro / Engineer, the process is relatively straight forward. Place the first part and then limit it to the assembly coordinate system. Then, add each item every time it completely reduces the item to the rest of the assembly. Pro / Engineer uses a nice system that automatically detects the desired limitation. This usually works well until you accidentally choose the correct interface. Then it becomes painful. With inventors, you can add as many parts as you want before you've restricted it. Inventor automatically makes the first part in the assembly so this is the "grounded" part that does not move. You can then manually limit each item by manually selecting the type of coercion.
In my opinion, both are useful for various reasons. I like Pro / Engineer's automatic constraint detection, but I like Inventor's "freeness". For me it's going to both of them. This is a brief overview of the basic use of Autodesk Inventor and Pro / Engineer. In summary, I work with Inventor, but I may have been teaching the Inventor and working it for a long time.